Atomic Heart’s lustful fridge has people grossed-out, confused, inexplicably thirsty-

Atomic Heart is currently sitting pretty on Steam with over 5,000 reviews rating the game ‘very positive’, despite the wider controversy about the game’s origins. The top review at the moment, however, summarises something that every player of Atomic Heart has to confront. Recommending the game after around 90 hours played, Matt_KPLS’s review says only: “BRB, i’m going to the kitchen to f*ck the fridge.”

One of the most bizarre elements of Atomic Heart is a vending machine called Nora that the player has to interact with after being attacked by it in a cutscene. With the aid of your glove, the attack is fought off, the appliance is beaten, and… things take a turn for the very weird. In some sort of transplant of a sub/dom fetish onto an appliance, the machine begins to treat you as its master and propositions you repeatedly in grossly sexual terms.

Reaction to this is mixed, but there is certainly reaction. Some people are very enthusiastic about it, in fact. “YES…

As GTA 6 draws closer, GTA 5 is still making bank-

More than a decade after its debut on antiquated consoles, Grand Theft Auto 5 is still a cash cow for Rockstar and its parent company Take-Two. Speaking today during Take-Two’s Q4 quarterly earnings call with investors, CEO Strauss Zelnick confirmed that the game has now sold “approximately” 200 million copies, up from the “over 185 million” copies it had sold as of August last year.

Meanwhile, the audience for both GTA 5 and GTA Online grew by 35% and 23% respectively during the last fiscal year. That period has seen GTA 5 appear on subscription services like Xbox Game Pass, which hosted GTA 5 for six months in 2023, and Sony’s PS Plus service. Leaving that aside, to sell around 15 million units of an 11-year-old game is still significant. Just for the fun of it, compare those 15 million units with the best selling game of 2023, Hogwarts Legacy, which sold 22 million as of January 2024 (it released in February 2023).

That obviously bodes well for GTA 6, which now has a …

ข่าวลือใหม่เผยรายละเอียด Resident Evil CODE- Veronica เวอร์ชันรีเมค

เกมเมอร์สายสยองขวัญหลายคนต่างมองว่าResident Evil CODE: Veronicaมักเป็นเกมที่ถูกจัดเป็นภาคที่ถูกลืมเพราะเราแทบจะไม่เห็นการพูดถึงเนื้อหาเกมภาคนี้มากเท่าไรนักในเนื้อเรื่องทั้งที่เป็นภาคสำคัญและมีความเชื่อมโยงต่อเนื่องกันกับองค์ประกอบเรื่องราวส่วนต่างๆ ครั้นจะรีเมคก็ดันกระโดดข้ามไปที่ภาคสี่แบบข้ามหน้าข้ามตาเลย จึงไม่น่าแปลกใจนักที่ผู้เล่นจะเสียดายโ�…

รวมเกมสนุกบน Nintendo Switch ที่รองรับการแบ่ง Joy-con เล่นกับเพื่อน_1

พูดถึง Nintendo Switch แล้ว ฟังก์ชันที่โดดเด่นไม่แพ้การถอดหน้าจอออกมาเล่นเกมนอกบ้านสไตล์เครื่องพกพาก็คือการถอดจอยเพื่อแบ่งออกเป็นสองชิ้นสำหรับเล่นเกมแบบ Local Multiplayer ซึ่งเพื่อนๆ หลายคนที่ถนัดการใช้จอยเกมแบบ Pro Controller อาจจะลืมกิมมิคนี้ไปแล้ว แต่ถ้าใครอยากใช้งานให้คุ้มค่าขอบอกเลยว่าเตรียมโทรชวนเพื่อนมาเล่นเกมได้แล้วเพราะ ThisIsGame Thailand ได้นำรายชื่อเกมสนุกที่เล่นแบบแบ่…

Cronus cheaters are getting sniped across the biggest FPS games-

If you’re into online FPS games, you’ll likely have heard of Cronus. The Cronus Zen is one of many little hardware modules that have been giving cheaters a physical way to skirt anticheat software for years, in top games like Call of Duty and Destiny 2. Now big-name game developers are cracking down on their use, with Activision pushing out a ban. And it looks like Bungie could be soon to follow.

On the Cronus site, the creators place the Zen as “the world’s best game controller converter.” Similar to how Xim and other physical cheat devices work, it’s essentially a controller emulation peripheral with scripting technology that offers a little bag of tricks to anyone willing to drop $120 for an advantage. Common uses include reduced kickback from gunfire, and giving mouse and keyboard players use of the aim assist function.

There’s some grey area as to their use, though since it’s all but impossible to tell if players are using these kinds of devices responsibly, an outr…

After making the scariest game I’ve ever played, Amnesia’s developer is considering moving on from horror-

In an interview with 80.lv (spotted via Eurogamer), Frictional Games creative director and co-founder Thomas Grip revealed that the studio is considering de-emphasizing horror in its future projects, instead using its distinctive immersive, first-person style to tell other kinds of stories.

“Horror games naturally are where emotions are front and center,” Grip explained. “However, we are also exploring themes outside of making things spooky.

“For future projects, I think we will cut back a bit on the horror aspects in order to give greater focus on other emotional qualities. I am confident that these games will still feel like Frictional ones. The immersion, the personal journey, and a holistic vision are what I see as defining traits of a Frictional game⁠—not just horror as such.”

Frictional has a long history of first person horror games stretching back past Amnesia, with the Penumbra series being its first major success. While that history makes a po…

Fetch the popcorn- US government sues Adobe, says it’s ‘trapped’ consumers with a subs model that’s ‘absurdly hard to cancel’ and ‘ambushed’ them with late fees

In news that will delight any user of Photoshop, the US government is suing Adobe for allegedly harming consumers by “enrolling them in its default, most lucrative subscription plan without clearly disclosing important plan terms.”

The complaint from the Department of Justice (DoJ) claims that Adobe “hides” the true cost of its subscriptions in fine print, “behind optional textboxes and hyperlinks,” and deliberately makes cancelling a subscription “onerous and complicated” before it “ambushes” customers with termination fees.

The complaint further alleges that calls or live chats with Adobe support are often “either dropped or disconnected”, breaking federal law, and then it takes aim at the executive suite. Maninder Sawhney, an Adobe vice-president, and David Wadhwani, president of digital media business, are named as having “directed, controlled, had the authority to control, or participated in the acts and practices of Adobe.”

Adobe moved to a sub…

Helldivers 2’s new balance update softens those annoying civilian defences and stratagem cooldown modifiers, buffs heavy armour, and increases the level cap to 150-

Helldivers 2 just had its second major balance patch, and this time there are—on average—more winners than losers. There’ve been nerfs, sure, but they’re far less controversial than the recent railgun fiasco. 

First up, those civilian defence missions where you have to herd a bunch of fragile strangers through a battlefield that makes Warhammer 40k look like a walk in the park should be a smidge easier, moving enemy spawn locations “further away from the objective.” Same amount of bots, you’ll just have some extra breathing room. Also, higher difficulties should require fewer lemmings—I mean, priority civilians—to make it to the shuttle.

In another huge win for democracy, Arrowhead has “halved the negative effect of operation modifiers that increase stratagem cooldowns or call in times”. These modifiers were a pain in the rear for any patriot, and while I still personally think additive modifiers (ramping up the spawns of a certain enemy type…